Entry tags:
Confidence
There was a post to the ACM's news alerts last week about a game developed to help one improve decision making skills. This morning, after three calls from operations last night, two which came after i was asleep, and after uncomfortable night sweats, i wanted a distraction. It seemed a good time to play a game and take quizzes.
First, a warning. If misspellings and gramatical errors are a trigger for you, do not visit this website. EG: "Variaty of interactive games. There are some interesting ideas and games on estimation and probabilitis." Probabilitis sounds like a horrible disease to contract. On the other hand, what are you doing reading my journaling?
So the description was as follows: ( Read more... )
The prototype game is at http://quiz.worldofuncertainty.org/ . It's not quite up to the level of quizzes that allow you to post your results and share with your friends, although theoretically there is a leaderboard. It was engaging to play a quiz game where one can balance the point award based on how certain you are of your answer.
If you are completely uncertain, you will get 10 points for a right answer, 10 for a wrong; complete certainty is 20 points for right, 0 for wrong. The points don't stay fixed at a spread of 20, though. If you are 30% confident, you can earn 15 for a right answer or 9 (or 8) for a wrong.
So, when asked where the biggest library in the ancient world was, i was 100% confident in the answer. When asked what the main ingredient in Cullen skink was, i just took the 10 points for being wrong.
I've known i'm cautious in game play. I'm terrible to play at chess with my family, because i basically play a game of defense. At the end of the game i'm terrible at finishing, chasing the few of the opponents remaining pieces around the board. It's not so much that i want to win as that i don't want to loose.
Seeing my underconfidence measures is intriguing.
Now i need a game that can measure my expectations of myself, where i am overconfident that i will have an amount of energy and motivation, and fail to live up to them.
And again: i play that "game" not to loose, and often just don't set any expectations.
Interesting.
First, a warning. If misspellings and gramatical errors are a trigger for you, do not visit this website. EG: "Variaty of interactive games. There are some interesting ideas and games on estimation and probabilitis." Probabilitis sounds like a horrible disease to contract. On the other hand, what are you doing reading my journaling?
So the description was as follows: ( Read more... )
The prototype game is at http://quiz.worldofuncertainty.org/ . It's not quite up to the level of quizzes that allow you to post your results and share with your friends, although theoretically there is a leaderboard. It was engaging to play a quiz game where one can balance the point award based on how certain you are of your answer.
If you are completely uncertain, you will get 10 points for a right answer, 10 for a wrong; complete certainty is 20 points for right, 0 for wrong. The points don't stay fixed at a spread of 20, though. If you are 30% confident, you can earn 15 for a right answer or 9 (or 8) for a wrong.
So, when asked where the biggest library in the ancient world was, i was 100% confident in the answer. When asked what the main ingredient in Cullen skink was, i just took the 10 points for being wrong.
I've known i'm cautious in game play. I'm terrible to play at chess with my family, because i basically play a game of defense. At the end of the game i'm terrible at finishing, chasing the few of the opponents remaining pieces around the board. It's not so much that i want to win as that i don't want to loose.
Seeing my underconfidence measures is intriguing.
Now i need a game that can measure my expectations of myself, where i am overconfident that i will have an amount of energy and motivation, and fail to live up to them.
And again: i play that "game" not to loose, and often just don't set any expectations.
Interesting.